Re: [HACKERS] PostgreSQL LOGO (was: Developers Globe (FINAL))
От | jwieck@debis.com (Jan Wieck) |
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Тема | Re: [HACKERS] PostgreSQL LOGO (was: Developers Globe (FINAL)) |
Дата | |
Msg-id | m10QIyS-000EBPC@orion.SAPserv.Hamburg.dsh.de обсуждение исходный текст |
Ответ на | Re: [HACKERS] PostgreSQL LOGO (was: Developers Globe (FINAL)) (Clark Evans <clark.evans@manhattanproject.com>) |
Список | pgsql-hackers |
> Wow. You must have spent forever getting it > to look like that. 1.5 hours including all the test traces :-) That's why I still use that old, outdated rayshade - I'm soooo familiar with it. And it's happy with a vi(1) as scene editor as long as you can keep enough objects in a virtual room in mind. Well, I can higher the reflections of the peaces of the jewel. Then it would look more like he's inside. But I have to do it in this fashion when running for the little "Carried by" images because you wouldn't see the elephant any more. All that is easy done, rayshade's default preprocessor is cpp, So it's simply one difference in the commandline options and some #ifdef's inside the scene description. And I don't run it from the commandline - I use make. Jan -- #======================================================================# # It's easier to get forgiveness for being wrong than for being right. # # Let's break this rule - forgive me. # #======================================== jwieck@debis.com (Jan Wieck) #
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