Re: Pluggable Storage - Andres's take

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От Haribabu Kommi
Тема Re: Pluggable Storage - Andres's take
Дата
Msg-id CAJrrPGeSycj+JiTZ2M+yX_z457EY3vEP0PzCdfoguO055f=5Wg@mail.gmail.com
обсуждение исходный текст
Ответ на Pluggable Storage - Andres's take  (Andres Freund <andres@anarazel.de>)
Ответы Re: Pluggable Storage - Andres's take  (Andres Freund <andres@anarazel.de>)
Список pgsql-hackers

On Tue, Jul 3, 2018 at 5:06 PM Andres Freund <andres@anarazel.de> wrote:
Hi,

As I've previously mentioned I had planned to spend some time to polish
Haribabu's version of the pluggable storage patch and rebase it on the
vtable based slot approach from [1]. While doing so I found more and
more things that I previously hadn't noticed. I started rewriting things
into something closer to what I think we want architecturally.

Thanks for the deep review and changes.
 
The current state of my version of the patch is *NOT* ready for proper
review (it doesn't even pass all tests, there's FIXME / elog()s).  But I
think it's getting close enough to it's eventual shape that more eyes,
and potentially more hands on keyboards, can be useful.

I will try to update it to make sure that it passes all the tests and also try to
reduce the FIXME's.
 
The most fundamental issues I had with Haribabu's last version from [2]
are the following:

- The use of TableTuple, a typedef from void *, is bad from multiple
  fronts. For one it reduces just about all type safety. There were
  numerous bugs in the patch where things were just cast from HeapTuple
  to TableTuple to HeapTuple (and even to TupleTableSlot).  I think it's
  a really, really bad idea to introduce a vague type like this for
  development purposes alone, it makes it way too hard to refactor -
  essentially throwing the biggest benefit of type safe languages out of
  the window.

My earlier intention was to remove the HeapTuple usage entirely and replace
it with slot everywhere outside the tableam. But it ended up with TableTuple
before it reach to the stage because of heavy use of HeapTuple.
 
  Additionally I think it's also the wrong approach architecturally. We
  shouldn't assume that a tuple can efficiently be represented as a
  single palloc'ed chunk. In fact, we should move *away* from relying on
  that so much.

  I've thus removed the TableTuple type entirely.

Thanks for the changes, I didn't check the code yet, so for now whenever the
HeapTuple is required it will be generated from slot?
 
- Previous verions of the patchset exposed Buffers in the tableam.h API,
  performed buffer locking / pinning / ExecStoreTuple() calls outside of
  it.  That is wrong in my opinion, as various AMs will deal very
  differently with buffer pinning & locking. The relevant logic is
  largely moved within the AM.  Bringing me to the next point:


- tableam exposed various operations based on HeapTuple/TableTuple's
  (and their Buffers). This all need be slot based, as we can't
  represent the way each AM will deal with this.  I've largely converted
  the API to be slot based.  That has some fallout, but I think largely
  works.  Lots of outdated comments.

Yes, I agree with you.
 
- I think the move of the indexing from outside the table layer into the
  storage layer isn't a good idea. It lead to having to pass EState into
  the tableam, a callback API to perform index updates, etc.  This seems
  to have at least partially been triggered by the speculative insertion
  codepaths.  I've reverted this part of the changes.  The speculative
  insertion / confirm codepaths are now exposed to tableam.h - I think
  that's the right thing because we'll likely want to have that
  functionality across more than a single tuple in the future.


- The visibility functions relied on the *caller* performing buffer
  locking. That's not a great idea, because generic code shouldn't know
  about the locking scheme a particular AM needs.  I've changed the
  external visibility functions to instead take a slot, and perform the
  necessary locking inside. 

When I first moved all the visibility functions as part of tableam, I find this
problem, and it will be good if it takes of buffer locking and etc. 


- There were numerous tableam callback uses inside heapam.c - that makes
  no sense, we know what the storage is therein.  The relevant


- The integration between index lookups and heap lookups based on the
  results on a index lookup was IMO too tight.  The index code dealt
  with heap tuples, which isn't great.  I've introduced a new concept, a
  'IndexFetchTableData' scan. It's initialized when building an index
  scan, and provides the necessary state (say current heap buffer), to
  do table lookups from within a heap.

I agree that it will be good with the new concept from index to access the
heap.
 
- The am of relations required for bootstrapping was set to 0 - I don't
  think that's a good idea. I changed it so it's set to the heap AM as
  well.


- HOT was encoded in the API in a bunch of places. That doesn't look
  right to me. I tried to improve a bit on that, but I'm not yet quite
  sure I like it. Needs written explanation & arguments...


- the heap tableam did a heap_copytuple() nearly everywhere. Leading to
  a higher memory usage, because the resulting tuples weren't freed or
  anything. There might be a reason for doing such a change - we've
  certainly discussed that before - but I'm *vehemently* against doing
  that at the same time we introduce pluggable storage. Analyzing the
  performance effects will be hard enough without changes like this.

How about using of slot instead of tuple and reusing of it? I don't know
yet whether it is possible everywhere.
 

- I've for now backed out the heap rewrite changes, partially.  Mostly
  because I didn't like the way the abstraction looks, but haven't quite
  figured out how it should look like.


- I did not like that speculative tokens were moved to slots. There's
  really no reason for them to live outside parameters to tableam.h
  functsions.


- lotsa additional smaller changes.


- lotsa new bugs

Thanks for all the changes.
 

My current working state is at [3] (urls to clone repo are at [4]).
This is *HEAVILY WIP*. I plan to continue working on it over the next
days, but I'll temporarily focus onto v11 work.  If others want I could
move repo to github and grant others write access.

Yes, I want to access the code and do further development on it.

 

Tasks / Questions:

- split up patch

How about generating refactoring changes as patches first based on
the code in your repo as discussed here[1]?
 
- Change heap table AM to not allocate handler function for each table,
  instead allocate it statically. Avoids a significant amount of data
  duplication, and allows for a few more compiler optimizations.

Some kind of static variable handlers for each tableam, but need to check
how can we access that static handler from the relation.
 
- Merge tableam.h and tableamapi.h and make most tableam.c functions
  small inline functions. Having one-line tableam.c wrappers makes this
  more expensive than necessary. We'll have a big enough trouble not
  regressing performancewise.

OK.
 
- change scan level slot creation to use tableam function for doing so
- get rid of slot->tts_tid, tts_tupleOid and potentially tts_tableOid

so with this there shouldn't be a way from slot to tid mapping or there 
should be some other way.
 
- COPY's multi_insert path should probably deal with a bunch of slots,
  rather than forming HeapTuples

OK. 

- bitmap index scans probably need a new tableam.h callback, abstracting
  bitgetpage()

OK.

Regards,
Haribabu Kommi
Fujitsu Australia

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