Re: [PATCH] Redudant initilization
От | Ranier Vilela |
---|---|
Тема | Re: [PATCH] Redudant initilization |
Дата | |
Msg-id | CAEudQAo0cvM7q0r=sDE7=Uj9UuD0xj4zRkYrD0pbtmm60Jvmtw@mail.gmail.com обсуждение исходный текст |
Ответ на | Re: [PATCH] Redudant initilization (Tom Lane <tgl@sss.pgh.pa.us>) |
Список | pgsql-hackers |
Em sáb., 5 de set. de 2020 às 14:29, Tom Lane <tgl@sss.pgh.pa.us> escreveu:
Ranier Vilela <ranier.vf@gmail.com> writes:
> Attached is a patch I made in March/2020, but due to problems,
> it was sent but did not make the list.
> Would you mind taking a look?
I applied some of this, but other parts had been overtaken by
events, and there were other changes that I didn't agree with.
I fully agree with your judgment.
A general comment on the sort of "dead store" that I don't think
we should remove is where a function is trying to maintain an
internal invariant, such as "this pointer points past the last
data written to a buffer" or "these two variables are in sync".
If the update happens to be the last one in the function, the
compiler may be able to see that the store is dead ... but IMO
it should just optimize such a store away and not get in the
programmer's face about it. If we manually remove the dead
store then what we've done is broken the invariant, and we'll
pay for that in future bugs and maintenance costs. Somebody
may someday want to add more code after the step in question,
and if they fail to undo the manual optimization then they've
got a bug. Besides which, it's confusing when a function
does something the same way N-1 times and then differently the
N'th time.
Good point.
The last store is a little strange, but the compiler will certainly optimize.
Maintenance is expensive, and the current code should be the best example.
The last store is a little strange, but the compiler will certainly optimize.
Maintenance is expensive, and the current code should be the best example.
regards,
Ranier Vilela
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