Re: [PATCH] Add native windows on arm64 support

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От Dave Cramer
Тема Re: [PATCH] Add native windows on arm64 support
Дата
Msg-id CADK3HHK6eYwuxMwqSRB+Y9QmTETWY472NSGeZD3e=MzLVuyriQ@mail.gmail.com
обсуждение исходный текст
Ответ на Re: [PATCH] Add native windows on arm64 support  (Andrew Dunstan <andrew@dunslane.net>)
Ответы Re: [PATCH] Add native windows on arm64 support  (Michael Paquier <michael@paquier.xyz>)
Список pgsql-hackers



On Wed, 31 Jan 2024 at 10:21, Andrew Dunstan <andrew@dunslane.net> wrote:


On 2024-01-30 Tu 17:54, Dave Cramer wrote:



On Tue, Jan 30, 2024 at 4:56 PM Andrew Dunstan <andrew@dunslane.net> wrote:


On 2024-01-30 Tu 09:50, Dave Cramer wrote:


On Tue, 30 Jan 2024 at 08:38, Andrew Dunstan <andrew@dunslane.net> wrote:


On 2024-01-29 Mo 11:20, Dave Cramer wrote:

Dave Cramer


On Mon, 29 Jan 2024 at 11:16, Andrew Dunstan <andrew@dunslane.net> wrote:


On 2024-01-26 Fr 09:18, Dave Cramer wrote:


On Fri, 26 Jan 2024 at 07:36, Andrew Dunstan <andrew@dunslane.net> wrote:

On 2024-01-25 Th 20:32, Michael Paquier wrote:
> On Thu, Jan 25, 2024 at 04:52:30PM -0500, Dave Cramer wrote:
>> On Thu, 25 Jan 2024 at 16:32, Andrew Dunstan <andrew@dunslane.net> wrote:
>>> On 2024-01-25 Th 16:17, Dave Cramer wrote:
>>> Yeah, I think the default Developer Command Prompt for VS2022 is set up
>>> for x86 builds. AIUI you should start by executing "vcvarsall x64_arm64".
>> Yup, now I'm in the same state you are
> Wait a minute here.  Based on [1], x64_arm64 means you can use a x64
> host and you'll be able to produce ARM64 builds, still these will not
> be able to run on the host where they were built.  How much of the
> patch posted upthread is required to produce such builds?  Basically
> everything from it, I guess, so as build dependencies can be
> satisfied?
>
> [1]: https://learn.microsoft.com/en-us/cpp/build/building-on-the-command-line?view=msvc-170


If you look at the table here x86 and x64 are the only supported host
architectures. But that's OK, the x64 binaries will run on arm64 (W11
ARM64 has x64 emulation builtin). If that didn't work Dave and I would
not have got as far as we have. But you want the x64_arm64 argument to
vcvarsall so you will get ARM64 output.

I've rebuilt it using  x64_arm64 and with the attached (very naive patch) and I still get an x64 binary :(


With this patch I still get a build error, but it's different :-)


[1406/2088] "link" @src/backend/postgres.exe.rsp
FAILED: src/backend/postgres.exe src/backend/postgres.pdb
"link" @src/backend/postgres.exe.rsp
   Creating library src\backend\postgres.exe.lib

storage_lmgr_s_lock.c.obj : error LNK2019: unresolved external symbol spin_delay referenced in function perform_spin_delay

src\backend\postgres.exe : fatal error LNK1120: 1 unresolved externals


Did you add the latest lock.patch ?




I'm a bit confused about exactly what needs to be applied. Can you supply a complete patch to be applied to a pristine checkout that will let me build?


cheers


See attached.



No, that is what is giving me the error shown above (just tried again to be certain). And it's not surprising, as patch 2 #ifdef's out the definition of spin_delay().

If you can get a complete build with these patches then I suspect you're not doing a proper ARM64 build.


Okay I will look when I get home in a week


I made some progress. The attached is mostly taken from  <https://postgr.es/m/dbee741f-b9b7-a0d5-1b1b-f9b532bb6f56@linaro.org>

With it applied I was able to get a successful build using the buildfarm client. However, there are access violations when running some tests, so there is still some work to do, apparently.


cheers


andrew

--
Andrew Dunstan
EDB: https://www.enterprisedb.com


Thanks, this patch works and 
testing with meon passes. 

I'll try the buildfarm next.

Dave 

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