Re: windows build slow due to windows.h includes
От | Juan José Santamaría Flecha |
---|---|
Тема | Re: windows build slow due to windows.h includes |
Дата | |
Msg-id | CAC+AXB2Etm0hJeBpODgFOaYE=DTPqYfQ5QDthcQDoUNX_uaAyg@mail.gmail.com обсуждение исходный текст |
Ответ на | Re: windows build slow due to windows.h includes (Andres Freund <andres@anarazel.de>) |
Список | pgsql-hackers |
On Wed, Sep 22, 2021 at 1:56 AM Andres Freund <andres@anarazel.de> wrote:
On 2021-09-21 20:26:36 -0300, Ranier Vilela wrote:
> Em ter., 21 de set. de 2021 às 16:30, Andres Freund <andres@anarazel.de>
> escreveu:
> > But that's too much work for my taste. As it turns out there's a partial
> > solution to windows.h being just so damn big, the delightfully named
> > WIN32_LEAN_AND_MEAN.
> >
> +1
> But I did a quick dirty test here, and removed windows.h in win32_port.h,
> and compiled normally with msvc 2019 (64 bit), would it work with mingw
> cross compile?
That's likely only because winsock indirectly includes windows.h - because of
that it won't actually reduce compile time. And you can't remove the other
headers that indirectly include windows.h without causing compilation errors.
You are right about winsock2.h including some parts of windows.h, please see note in [1]. You could move the windows.h inclusion for clarity:
+ #define WIN32_LEAN_AND_MEAN
+ #endif
+
+ #include <windows.h>
#include <winsock2.h>
#include <ws2tcpip.h>
- #include <windows.h>
Regards,
Juan José Santamaría Flecha
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