Re: Building on Win7 x64 for python2.6.4 x64 DLL load failed Error
От | Daniele Varrazzo |
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Тема | Re: Building on Win7 x64 for python2.6.4 x64 DLL load failed Error |
Дата | |
Msg-id | CA+mi_8YtOTmrGNBTSSVPPzQiVEwgAqA_uh6Ka7qohVMm4H9EQg@mail.gmail.com обсуждение исходный текст |
Ответ на | Building on Win7 x64 for python2.6.4 x64 DLL load failed Error (Jack Straw <jack.straw@saddingtonbaynes.com>) |
Ответы |
Re: Building on Win7 x64 for python2.6.4 x64 DLL load
failed Error
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Список | psycopg |
On Thu, Nov 28, 2013 at 5:26 PM, Jack Straw <jack.straw@saddingtonbaynes.com> wrote: > Hi, > > I am trying to build psycopg2 for a version of python that is packaged with > the 3D creation package Maya (version 2013). I can build and install > psycopg2 to the python install but when load the module I get the following > error; > > # Error: ImportError: file C:\Program > Files\Autodesk\Maya2013\Python\lib\site-packages\psycopg2\__init__.py line > 50: DLL load failed: %1 is not a valid Win32 application. # > > My build process is; > > Run the x64 VS9 build environment setup script > Build the cextenstion, including the right libs and headers; "C:\Program > Files\Autodesk\Maya2013\bin\mayapy.exe" setup.py build_ext -"IC:\Program > Files\Autodesk\Maya2013\include\python2.6" -"LC:\Program > Files\Autodesk\Maya2013\lib" > Build the rest of the module > Install Smells like a 32/64 bit mess-up between Maya, Python and the compiler. Googling "python DLL load failed: %1 is not a valid Win32 application" yields lots of result, for example http://stackoverflow.com/questions/4676433/solving-dll-load-failed-1-is-not-a-valid-win32-application-for-pygame Particularly interesting is this resource: http://www.lfd.uci.edu/~gohlke/pythonlibs/#psycopg offering alternative win builds of psycopg. -- Daniele
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