Re: [PATCH] Add native windows on arm64 support

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От Anthony Roberts
Тема Re: [PATCH] Add native windows on arm64 support
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Msg-id 80542823-5318-12e9-d306-5bbe35a689b1@linaro.org
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Ответ на Re: [PATCH] Add native windows on arm64 support  (Michael Paquier <michael@paquier.xyz>)
Ответы Re: [PATCH] Add native windows on arm64 support  (Anthony Roberts <anthony.roberts@linaro.org>)
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Thanks for the link - that looks basically the same as what we do for 
CMake (option 2), so should be relatively easy.

I will have a chat to relevant people about setting a machine up 
properly for it.

Thanks,
Anthony

On 25/08/2023 11:17, Michael Paquier wrote:
> On Fri, Aug 25, 2023 at 10:40:39AM +0100, Anthony Roberts wrote:
>> Which of these are you looking for us to provide:
>>
>> * A machine for you to directly access (via a VPN)
>> * A machine we just run a worker script on that automatically picks up the
>> builds as required
>> * Us to do downstream CI
>>
>> All are possible, but preferably not option 1, as it would mean straight up
>> pulling out a machine from our build farm, and it has to go through all
>> sorts of approvals internally. If it's the only way forward I can kick it up
>> the chain though.
>>
>> Option 2 and 3 are ones we do for various other projects (ie. 2 - CMake, 3 -
>> OpenSSL)
> The community has its own CI facility.  Here is a link of how to set
> up a machine:
> https://wiki.postgresql.org/wiki/PostgreSQL_Buildfarm_Howto
>
> And all the results are published by the maintainers of the machines
> on a periodic basis where the buildfarm client code is set:
> https://buildfarm.postgresql.org/cgi-bin/show_status.pl
>
> The final result would be for you to maintain the machine so as we are
> able to see if anything breaks with it.  Adding extra dependencies to
> the build like OpenSSL would be nice, but based on the contents of the
> patch to add this port that does not seem mandatory to me, either.
>
> Once the machine is ready, you will need to request a buildfarm
> machine name and a key to be able to begin publishing the reports of
> the builds to the community buildfarm.  Once the machine is ready to
> go, just let me know and I'd be OK to merge the patch (I still want to
> do a final review of it in case I've missed something, but I can move
> on with that before the buildfarm machine is set up).
> --
> Michael



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