Re: Failure during initdb - creating dictionaries ... FATAL: could not access file "$libdir/libdict_snowball": No such file or directory
От | Craig Ringer |
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Тема | Re: Failure during initdb - creating dictionaries ... FATAL: could not access file "$libdir/libdict_snowball": No such file or directory |
Дата | |
Msg-id | 4A0CB920.20806@postnewspapers.com.au обсуждение исходный текст |
Ответ на | Re: Failure during initdb - creating dictionaries ... FATAL: could not access file "$libdir/libdict_snowball": No such file or directory (Tom Lane <tgl@sss.pgh.pa.us>) |
Ответы |
Re: Failure during initdb - creating dictionaries ...
FATAL: could not access file "$libdir/libdict_snowball": No such file or
directory
|
Список | pgsql-general |
Tom Lane wrote: > I don't recall the details at the moment, but I think we intentionally > didn't adopt the .dylib extension for these files because of some subtle > difference between them and plain shared libraries. If I recall correctly from porting a plugin-based app to Mac OS X a few years ago, there are issues with dlopen(...) on .dylib libraries. I seem to remember having issues getting dylibs to resolve symbols from the loading executable and already-loaded libraries; they wanted to resolve all symbols as direct dependencies. I needed to use a .so to get the library to resolve symbols in the loading application. A quick bit of reading shows that: - The extension doesn't matter, the OS doesn't care - The library type, MH_DYLIB or MH_BUNDLE, is controlled by how it's built only - MH_DYLIB won't resolve symbols from the loading executable and can't be unloaded, whereas MH_BUNDLE does and can. - Most libraries on Mac OS X are MH_DYLIB Found some info at: http://developer.apple.com/documentation/DeveloperTools/Conceptual/MachORuntime/Reference/reference.html#//apple_ref/doc/uid/20001298-BAJHHFFF under Fields, section "filetype" -- Craig Ringer
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