Re: Platform testing (last call?)
От | Patrick Macdonald |
---|---|
Тема | Re: Platform testing (last call?) |
Дата | |
Msg-id | 3C191316.B53AC4A3@redhat.com обсуждение исходный текст |
Ответ на | Platform testing (last call?) (Thomas Lockhart <lockhart@fourpalms.org>) |
Список | pgsql-hackers |
Doug McNaught wrote: > > Neil Padgett <npadgett@redhat.com> writes: > > > The Playstation2 does not have an X86 processor. It uses a MIPS R5900. > > Sony calls this CPU the "Emotion Engine." > > Nitpick: actually from what I've read that term refers to the > super-nifty graphics chipset, not to the CPU itself, which is fairly > vanilla. Actually, Neil is correct. I had the great experience of working on the tool chain for PlayStation2 a few years back. And, yes, it was a fun project. The Emotion Engine is the MIPS core, the vector units and the arbiter. For more information on the Emotion Engine, check out the ieee.org website (they have a few good Emotion Engine tech documents/papers). > Interesting that the PG compile doesn't try to use MIPS spinlocks on > the PS2... The PlayStation2 MIPS Core does not have such instructions. Cheers, Patrick -- Patrick Macdonald Red Hat Database Development
В списке pgsql-hackers по дате отправления: