Re: Possible infinite loop on buildfarm animals
От | Tom Lane |
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Тема | Re: Possible infinite loop on buildfarm animals |
Дата | |
Msg-id | 3400216.1710704639@sss.pgh.pa.us обсуждение исходный текст |
Ответ на | Re: Possible infinite loop on buildfarm animals (Alvaro Herrera <alvherre@alvh.no-ip.org>) |
Список | buildfarm-members |
Alvaro Herrera <alvherre@alvh.no-ip.org> writes: > On 2024-Mar-17, Noah Misch wrote: >> Other than CLOBBER_CACHE animals, the server rejects results older than 24h: >> https://github.com/PGBuildFarm/server-code/blob/8572ac7/cgi-bin/pgstatus.pl#L273 >> The same 24h should probably be the default wait_timeout. One might use a >> longer timeout if wanting to attach a debugger to a process of a stuck run. >> If one just wants an intervention-free buildfarm animal, 24h is good. > Maybe that should be the default value embedded in the buildfarm client > script, which can be overridden for specific purposes such as > CLOBBER_CACHE animals? We don't normally hard-wire such choices in the script, but it could be plausible to change build-farm.conf.sample, perhaps like: # max time in seconds allowed for a single branch run # undef/0 means unlimited - wait_timeout => undef, + wait_timeout => 24 * 60 * 60, regards, tom lane
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