Re: Using POPCNT and other advanced bit manipulation instructions
От | Andres Freund |
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Тема | Re: Using POPCNT and other advanced bit manipulation instructions |
Дата | |
Msg-id | 2F6CDF3B-08B9-4A15-ABDF-55D7F82AB76E@anarazel.de обсуждение исходный текст |
Ответ на | Re: Using POPCNT and other advanced bit manipulation instructions (Tom Lane <tgl@sss.pgh.pa.us>) |
Ответы |
Re: Using POPCNT and other advanced bit manipulation instructions
Re: Using POPCNT and other advanced bit manipulation instructions Re: Using POPCNT and other advanced bit manipulation instructions |
Список | pgsql-hackers |
Hi, On February 13, 2019 8:40:14 PM GMT+01:00, Tom Lane <tgl@sss.pgh.pa.us> wrote: >Alvaro Herrera <alvherre@2ndquadrant.com> writes: >> I've pushed this now. Let's see what the buildfarm has to say about >it. > >It's likely to be hard to tell, given the amount of pink from the Ryu >patch. If Andrew is not planning to clean that up PDQ, I'd suggest >reverting that patch pending having some repairs for it. I'd assume that breaking bit counting would cause distinct enough damage (compile time or crashes). That's not to say thatreverting ryu shouldn't be considered (although I'm not that bothered by cross version, ia64 and cygwin failures, especiallybecause the latter two might be hard to come by outside the bf). Andres -- Sent from my Android device with K-9 Mail. Please excuse my brevity.
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