Re: Relids instead of Bitmapset * in plannode.h
От | Alvaro Herrera |
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Тема | Re: Relids instead of Bitmapset * in plannode.h |
Дата | |
Msg-id | 202311071106.6y7b2ascqjlz@alvherre.pgsql обсуждение исходный текст |
Ответ на | Relids instead of Bitmapset * in plannode.h (Ashutosh Bapat <ashutosh.bapat.oss@gmail.com>) |
Ответы |
Re: Relids instead of Bitmapset * in plannode.h
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Список | pgsql-hackers |
Hello, On 2023-Oct-31, Ashutosh Bapat wrote: > For some reason plannode.h has declared variable to hold RTIs as > Bitmapset * instead of Relids like other places. Here's patch to fix > it. This is superficial change as Relids is typedefed to Bitmapset *. > Build succeeds for me and also make check passes. I think the reason for having done it this way, was mostly to avoid including pathnodes.h in plannodes.h. Did you explore what the consequences are? Starting here: https://doxygen.postgresql.org/plannodes_8h.html While looking at it, I noticed that tcopprot.h includes both plannodes.h and parsenodes.h, but there's no reason to include the latter (or at least headerscheck doesn't complain after removing it), so I propose to remove it, per 0001 here. There's a couple of files that need to be repaired for this change. windowfuncs.c is a no-brainer. However, having to edit bootstrap.h is a bit surprising -- I think before dac048f71ebb ("Build all Flex files standalone") this inclusion wasn't necessary, because the .y file already includes parsenodes.h; but after that commit, bootparse.h needs parsenodes.h to declare YYSTYPE, per comments in bootscanner.l. Anyway, this seems a good change. I also noticed while looking that I messed up in commit 7103ebb7aae8 ("Add support for MERGE SQL command") on this point, because I added #include parsenodes.h to plannodes.h. This is because MergeAction, which is in parsenodes.h, is also needed by some executor code. But the real way to fix that is to define that struct in primnodes.h. 0002 does that. (I'm forced to also move enum OverridingKind there, which is a bit annoying.) 0003 here is your patch, which I include because of conflicts with my 0002. After my 0002, plannodes.h is pretty slim, so I'd be hesitant to include pathnodes.h just to be able to change the Bitmapset * to Relids. But on the other hand, it doesn't seem to have too bad an effect overall (if only because plannodes.h is included by rather few files), so +0.1 on doing this. I would be more at ease if we didn't have to include parsenodes.h in pathnodes.h, though, but that looks more difficult to achieve. -- Álvaro Herrera Breisgau, Deutschland — https://www.EnterpriseDB.com/
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