Re: Some other odd buildfarm failures
От | Alvaro Herrera |
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Тема | Re: Some other odd buildfarm failures |
Дата | |
Msg-id | 20141226163546.GD1645@alvh.no-ip.org обсуждение исходный текст |
Ответ на | Re: Some other odd buildfarm failures (Tom Lane <tgl@sss.pgh.pa.us>) |
Ответы |
Re: Some other odd buildfarm failures
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Список | pgsql-hackers |
Tom Lane wrote: > Alvaro Herrera <alvherre@2ndquadrant.com> writes: > > Tom Lane wrote: > >> I've not proven this rigorously, but it seems obvious in hindsight: > >> what's happening is that when the object_address test drops everything > >> with DROP CASCADE, other processes are sometimes just starting to execute > >> the event trigger when the DROP commits. When they go to look up the > >> trigger function, they don't find it, leading to "cache lookup failed for > >> function". > > > Hm, maybe we can drop the event trigger explicitely first, then wait a > > little bit, then drop the remaining objects with DROP CASCADE? > > As I said, that's no fix; it just makes the timing harder to hit. Another > process could be paused at the critical point for longer than whatever "a > little bit" is. Yeah, I was thinking we could play some games with the currently running XIDs from a txid_snapshot or some such, with a reasonable upper limit on the waiting time (for the rare cases with a server doing other stuff with long-running transactions.) -- Álvaro Herrera http://www.2ndQuadrant.com/ PostgreSQL Development, 24x7 Support, Remote DBA, Training & Services
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