Re: Progress on fast path sorting, btree index creation time
От | ktm@rice.edu |
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Тема | Re: Progress on fast path sorting, btree index creation time |
Дата | |
Msg-id | 20120202141959.GW10228@aart.rice.edu обсуждение исходный текст |
Ответ на | Re: Progress on fast path sorting, btree index creation time (Jim Nasby <jim@nasby.net>) |
Список | pgsql-hackers |
On Wed, Feb 01, 2012 at 04:12:58PM -0600, Jim Nasby wrote: > On Jan 26, 2012, at 9:32 PM, Robert Haas wrote: > > But if we want to put it on a diet, the first thing I'd probably be > > inclined to lose is the float4 specialization. Some members of the > > audience will recall that I take dim view of floating point arithmetic > > generally, but I'll concede that there are valid reasons for using > > float8. I have a harder time coming up with a good reason to use > > float4 - ever, for anything you care about. So I would be inclined to > > think that if we want to trim this back a bit, maybe that's the one to > > let go. If we want to be even more aggressive, the next thing I'd > > probably lose is the optimization of multiple sortkey cases, on the > > theory that single sort keys are probably by far the most common > > practical case. > > I do find float4 to be useful, though it's possible that my understanding is flawed… > > We end up using float to represent ratios in our database; things that really, honest to God do NOT need to be exact. > > In most cases, 7 digits of precision (which AFAIK is what you're guaranteed with float4) is plenty, so we use float4 ratherthan bloat the database (though, since we're on 64bit hardware I guess that distinction is somewhat moot…). > > Is there something I'm missing that would make float4 useless as compared to float8? > -- > Jim C. Nasby, Database Architect jim@nasby.net > 512.569.9461 (cell) http://jim.nasby.net > If the values stored are float4, it would be nice to have that fast-path sort available too. The cases where I have used float4 values in the past, I absolutely did not need any of the float8 baggage and in my case, using the actual float4 comparison operator resulted in a significant time savings over the normal float8. This could be processor specific, but it would be worth testing before throwing it out. Regards, Ken
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