Re: game db
От | Jeff Davis |
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Тема | Re: game db |
Дата | |
Msg-id | 200202231230.EAA05202@mail.ucsd.edu обсуждение исходный текст |
Ответ на | game db (Kenneth Gangstoe <sphair-postgresql@dark.x.dtu.dk>) |
Список | pgsql-general |
The key thing you need to consider is what type of game state data will be stored. Is a SQL RDBMS what you need? Usually that would be needed if you have complex ways in which you need to access your data. If you're looking for more of a storage/retrieval system, you might look at an embedded database like berkeleydb (sleepycat.com). For that purpose, Berkeley DB will be faster and simpler, and take less disk space. Assuming you need a SQL database, PostgreSQL is a great one. If you give some quick examples of the kinds of queries you might be performing, that would help a lot. Regards, Jeff > I'm currently coding a game, using C++ and OpenGL. I need to store > the game state data into a database, and heard alot of positive > things about PostgreSQL. As this is a game, speed is critical. I'm > going to do alot of writing to the database, but seldom much reading > from it, so I'm mostly interested in write-speeds. > > Does anyone have an idea if Postgresql could suit my needs, or should > I look into other databases (mysql for instance) ?
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